Faalor, a NWN campaign world
Faalor mists

Monsters

Orcs 

Orcs on Faalor seem to be on the decline since the invasion of the Crags just eight years ago and the complete defeat of the Illrigger Lord in the south.  Orcs though have an incredible reproductive capacity.  Having a short lifespan (orcs die of old age in their 4th decade of life) and an early sexual maturation (orcs can become sexually mature as early as the age of 8), Faalorian orcs are very difficult to eradicate.  They are also incredibly wicked.  They are brutal and pitiless, even among their own kind.  Leadership and power is taken not earned.  Faalorian Orcs come in three flavors, the Chuth, the Mnluug and the Veshnuul. 

The Chuth orcs are your typical orcish horde.  They live primarily in the swamps of southern Faalor, but can be found in some of the more remote northern areas along the coast.  Chuth orcs are on average five and half feet tall, possess low levels of technological might and are ruled by a shaman-class of powerful magic-wielders.  Chuth usually do not make permanent camps for themselves but rather migrate throughout their swampy domain.

Mnluug orcs are chaotic, goblinish orcs who inhabit Faewood and the Crags.  To outsiders, their ways are inscrutable.  They seem incapable of being still.  Their quick movements make them difficult targets to hit.  While certain members of this clan appear to be leaders, their leaderships seems to be more communal, with patterns of dominance changing from minute to minute.

The Veshnuul orcs often enslave the Mnluug.  Veshnuul are large, militaristic brutes who primarily inhabit the Crags.  They are extremely organized, well-armed and seem to possess intelligent leaders.  They are often described as "brave" and "resourceful".  Very few of these orcs possess any magic, but rather rely on highly coordinated maneuvers and effective use of terrain and mixed arms to defeat their enemies.

Trolls

While  trolls can be found throughout Faalor, living in small bands, isolated loners, and small villages, trolls are a surprisingly diverse species.  About half of all trolls possess some degree of magical abilities, whether something as simple as the ability to regenerate or cast simple spells to awesome magical talents that would put an ancient elf on his heals.  Some trolls have been known to stupidly rush a troop of well-armed soldiers to be easily cut down, while others concoct elaborate plans to out-wit the most thoughtful tactician.  Some trolls appear to be wild berserkers and still others appear to be simple pacifists, who want nothing more than to be left alone.  On the whole though, trolls are aggressive, evil creatures with a special hatred of gnomes.

Elves

To outsiders, Elves are often seen as evil beings on Faalor.  They worship an evil demoness named Myloria, the Consort of Maelwar.  Elves are taught that life has no value and that killing is a natural form of advancement.  Trust is weakness and treachery is life. There are though small bands of "good" elves, who appear rational, compassionate and trustworthy.  The trick is telling the good ones from the bad ones.

Dragons

Faalor sports two dragons. Like most things on Faalor, there is a good one and a very bad one.  Ghuilrym, The Gold and Vraalrym the Red are but rumors.  No one has seen either of these great beasts, eternal enemies that they are, in well over 200 years.  It is said, they both sport lairs some where on Faalor and occasional shift to human form and wander the land.

Splurgorth

The Splurgorth are a strange race of reptile-like humanoids.  They are very rarely seen and very little is known about them.  What is known is that they are very aggressive in their home territories and enjoy attacking by stealth and magic.  They do not seem to have an understandable language, but rather seem to communicate through hissing vocalizations, body language and, possibly, some form of telepathy.  Their main haunts are underground caverns and ancient ruins.

Stydroidus Kampi (a.k.a. Scuttle Mushrooms, "Scuttles")

Stydroidus Kampi are a strange form of life that has carved out a niche in deep, damp underground areas.  It is basically a sentient and semi-mobile form of mushroom.  A single specimen is easy pickings for an inexperienced warrior; unfortunately Scuttles are communal.  Each Stydroidus is able to launch blobs of acid which are usually only strong enough to kill small rodents. It's main form of defense (and reproduction) is it's ability to spew a noxious cloud of spores when it is injured.  If an animal survives the initial choking cloud, a more horrible death may come as the spores enter the host's body and slowly grow.  In 6-10 days, the host dies horribly as young Stydroidus Kampi erupt from deep in the host's lungs and gut.  It is rumored that these nasty little creatures are not natural but are the results of some elvish magic let loose on the world.

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